Software Update: ScummVM 0.8.2

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The program ScummVM is a cross platform interpreter for a number of point-and-click adventure engines. Support for all SCUMM-based adventures from LucasArts, Simon the Sorcerer from AdventureSoft, and Beneath a Steel Sky and Broken Sword 2 from Revolution is included. Version 0.8.2 with the release title “Broken Broken Sword 2” has recently been released and has received the following announcement:

Due to a bug discovered in 0.8.1, which rendered Broken Sword 2 unplayable, we’re forced to release ScummVM 0.8.2 “Broken Broken Sword 2”. Also, we used this opportunity to fix the WinCE builds, as well as the MacOS X bundle.

General:

  • Fixed OS X bundle building when using GCC 3.3.

SCUMM:

  • Added support for rotating and scaling of sprites in HE games.

Sword2:

  • Fixed last minute crash when playing sound effects.

WinCE Port:

  • Should fix weird crashes with DOTT stamp and in FOA (#1399830 #1392815)
  • Fixed Monkey Island blocking keyboard panel on Smartphones (thks Knakos)
  • Fixed QVGA Smartphone detection (mean it this time :p)
  • Fixed Smartphone double right click issue.

Version number 0.8.2
Operating systems Windows 9x, Windows NT, Windows 2000, Linux, Windows XP, macOS, OS/2, Solaris, PocketPC 2002, BeOS / ZetaOS
Website ScummVM
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License type GPL
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