Software Update: BleemSync 1.0.1

Spread the love

Several manufacturers have released minis of their game consoles in recent years. Sony did that in 2018 with the PlayStation Classic, a compact version of the first PlayStation with twenty games preinstalled. Of course the hacking scene does not sit still, and to compile the list of games yourself, you can use BleemSync. In addition, it can emulate other consoles by offering RetroArch as a boot option, has support for ntfs and exfat, and overall performance is more stable. The developers released version 1.0.1 a while ago with the following list of changes:

BleemSync v1.0.1 Release Notes

Payload Changes

  • Fixed broken RA font on copy over from console
  • Migrate now migrates over cores and BIOS files correctly
  • Added credits and license information
  • Added uppercase support for alternative format games
  • Fixed network RetroArch buildbot issues.
  • Fixed Japan console RA stock game list in RA GUI
  • Fixed Japanese stock eMMC games to prevent crashing when loading BleemSycnc 1.0
  • Optimized on console SQLite3 code
  • Fixed the chance of RetroArch overwriting good configs with bad ones.
  • Fixed old RetroArch folder not moving to remove after migration
  • If no RetroArch core options config exists then create. (Stops overwriting existing global core configs)
  • Changed config logic so if no configs used for BS or RA then create them on load with defaults
  • ADDED UPDATE_CONFIG, UPDATE_RA_CONFIG and UPDATE_BOOT to supported flags (use to force update cfg with defaults)
  • Added xpad driver support. Loads more controller support added, including Xbox 1, Xbox 360 and steam controller support. Mostly complete list available here: list
  • Added SDL mapping support for the boot menu, (List of mapped controllers)
  • Added physical console button support for the boot menu (`reset` toggles options. `open` selects that option)
  • Changed memory configuration to prevent crashes from occurring when memory limit is nearing. We now over commit memory so a lot of issues should now be prevented.
  • Created extra fast swap ram totaling to 512mb more memory split across 4 cores into 128mb banks to increase compatibility, stability and slight performance (in some small cases)
  • Added new BleemSync build of RetroArch 1.7.6
  • UPX’d RetroArch 1.7.6
  • Optimized monochrome XMB theme assets for Ozone
  • Compressed all RetroArch bundled assets
  • Added brand new Ozone theme as default (doesn’t override existing setups)
  • Added compressed Ozone theme assets
  • Prepped some code for OverClocking and network support within RA
  • Optimized GDB and SQLite3
  • Improved initial RetroArch directory structure
  • Optimized RetroArch as a whole down from 18.2mb to 8.23mb (~50% reduction)
  • Optimized whole payload and reduced size

UI Changes

  • Fix database entry generation when .cue file extension is not all lowercase.
  • Fixed issue where .cue files were being created for .pbp files. No longer necessary with intercept updates.
  • Fixed issue with .cue files with capital filenames being added to the system improperly
  • Added full rebuild of PSC’s regional.db button to BleemSync UI

Version number 1.0.1
Release status Final
Operating systems Windows 7, Linux, macOS, Windows 8, Windows 10
Website ModMyClassic
Download
License type Conditions (GNU/BSD/etc.)
You might also like