Super Mario Maker level has 1 in 7.75 million success rate

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Super Mario Maker level developer Phenotype has created a level where players don’t have to touch a button but the chance of success is still 1 in 7.75 million. The level has been beaten sixteen times so far, including a few by cheaters.

In the Super Mario Maker level The Lucky Draw, created by level developer Phenotype, the player cannot control Mario and the success rate is 1 in 7.75 million. A stream of the level shows, among other things, that the level can be beaten by collecting six coins. There are six Magikoopas in the level that have a one in six chance of turning into a coin. Only if all six blocks turn into a coin and all six coins fall to the right is the task successfully completed.

The level has been defeated sixteen times so far, although it is impossible to say whether all of this has gone according to the regular rules. Jaku, a Mario Maker streamer, tells Vice that cheaters beat the level way too fast, sometimes within milliseconds. They do this by using a hacked Wii U with which they can teleport Mario to certain locations, for example. Also, some cheaters would beat the level twelve times within five minutes. It looks like Twitch user ‘pastywhitemf’ is the first legit winner.

A Reddit user calculated the success rate for the real persisters. For a 90 percent chance of passing the level, players will need to power up the level, put their Wii U aside and check for success by February 2023. And then the power must not go out once. For a fifty percent chance, the level must be started now, and then in July next year to see how it is.

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