Software Update: OpenTTD 1.3.2-RC2

The second release candidate for OpenTTD version 1.3.2 has been released. In this open source clone of the Microprose game Transport Tycoon Deluxe, the goal is to build a transport empire by road, rail, water and air. OpenTTD can do more than just mimic the original game. For example, up to 64 times larger maps can be used than in the original, the AI ​​is worthy of its name and there is support for multiplayer and ipv6. Downloads are available for Windows, Linux and OS X. Version 1.3.2 brings several bug fixes.

– Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command [FS#5643] (r25598, r25588, r25587)
– Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect [FS#5635] (r25597)
– Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game [FS#5644] (r25592)
– Fix: [Admin] Ensure that sent and received length of json strings are the same [FS#5646] (r25590, r25589)
– Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full [FS#5320] (r25585)
– Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it isn’t filled in [FS#5638] (r25579, r25577)
– Fix: Layouter caused significant slowdown with text heavy windows, cache it to make it managable (r25574, r25570, r25569, r25567, r25564)
– Fix: Make content list appear faster (r25573)
– Fix: Non-ICU layouter started new lines with the space which triggered the linebreak (r25568)
– Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state [FS#5633] (r25562)
– Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558)
– Fix: One could build bridges over owned land of another company [FS#5524] (r25557)
– Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555)
– Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553)
– Fix: Possible reading of uninitialized memory due to undefined execution order (r25551)
– Fix: [Windows] Race condition between two drawing threads could crash OpenTTD [FS#5571] (r25550)
– Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly [FS#5626] (r25547)
– Fix: Small memory leaks (r25546)
– Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent [FS#5625] (r25544)8)

Version number 1.3.2-RC2
Release status beta
Operating systems Windows 7, Linux, Windows XP, macOS, Windows Vista, Windows 8
Website OpenTTD
File sizes

4.88MB – 12.37MB

License type GPL