Valve aims for 30fps frame rate for native resolution Steam Deck games

Valve is aiming for a frame rate of at least 30fps on its upcoming Steam Deck handheld. That frame rate should be achievable at the native resolution of 1280×800 pixels. During tests, no games were found that were too heavy for the upcoming handheld PC.

All games that Valve has tested so far would be playable at 30fps without any problems, the company said in an interview with IGN. Although the screen has a refresh rate of 60Hz, Valve aims for a frame rate of 30fps and a resolution of 1280×800 pixels. The Steam operator emphasizes that the preference within the game industry for the time being is a stable frame rate, not a high resolution. Should that change in the long run, users should expect slightly lower performance.

The Steam Deck features a custom AMD apu with Zen 2 cores and an RDNA 2 GPU, 16GB Lpddr5 memory and a 7″ LCD with a resolution of 1280×800 pixels and an aspect ratio of 16:10. soc in the Steam Deck is based on the same architectures as the PlayStation 5 and Xbox Series X, but according to Valve it achieves an fp32 processing power of 1.6Tflops, which is more comparable on paper to the last-gen PlayStation 4 and Xbox One. PC, on the other hand, has a relatively small screen that runs at a low resolution, and the Steam Deck will be available from December for at least $419.

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