Download 3DMark03 build 320
Futuremark has released a patch for 3DMark03, which removes the latest bugs from the benchmark. The update also boosts the version number; after installing you will have build 320. An important change is that DirectX 9.0a is supported, which means that FSAA and full frame pixel shader post-processing are used at the same time. The number of 3Dmarks of build 320 is comparable to build 313. The full changelog looks like this:
3DMark03 Patch (build 320) Improvements
- Key technical points:
- Now supports Microsoft DirectX 9.0a.
- Professional version includes customization tools for different skins.
- Anti-Aliasing (FSAA) and full frame pixel shader post-processing can now be used simultaneously. (NOTE: DirectX 9.0a runtime must be installed for this functionality).
- New Features:
- Added appropriate tools for creating custom skins for the 3DMark03 user interface.
- Added a new benchmarking option which forces PixelShader 1.1 code path in game tests 2 and 3.
- “Submit Saved Result” feature enabled in 3DMark03 Free Version.
- 2 new command lines added: “fixedfps” and “disableopt”.
- Fixes & Updates:
- CPU & VPU/GPU MHz detection functionality updated.
- Installation issue solved.
- Fixed all reported issues with results in Excel.
- Fixed Image Quality Test issues.
- Updated System Info.
- Improved driver detection.
- XML issues solved.
- All other reported & identified problems and bugs in 3DMark03 have been solved.
Important Notes:
Version number | build 320 |
Operating systems | Windows 9x, Windows NT, Windows 2000, Windows XP |
Website | future market |
Download | |
file size |
4.91MB |
License type | Freeware |