Blizzard: we made a mistake with the previous patch Diablo IV
Blizzard has indicated that the patch 1.1.0. of Diablo IV has led to less positive experiences. “We are not going to implement such patches anymore,” it said. The patch adjusted the stats of character builds and made parts of the game more difficult.
Community Manager Adam Fletcher told during a so-called Campfire session that reducing “player power” does not lead to a good user experience. “Sometimes we miss the ball,” he says. “We will never run such patches again. We heard you well,” says the man.
Blizzard wants to avoid similar scenarios in the future and will therefore no longer intervene directly in character builds without offering an alternative. Blizzard will also release future patches at fixed times and publish the patch notes a week in advance so that the community will be informed faster.
Patch 1.1.0 among other things, ensured that some stats of popular character builds, such as critical strike damage, vulnerability damage and cooldown reduction bonuses, were changed. Some quest events were also made more difficult. All this led to a lot of criticism from the community. The developer now has a new patch in the works that will reverse some changes, albeit to a limited extent.