Developer InXile Entertainment has announced that Wasteland 2 Director’s Cut will be released for Nintendo Switch in August. An exact release date has not yet been announced.
Similar to Wasteland 2 Director’s Cut, which came out in 2015 for PC, PlayStation 4, and Xbox One, the Switch version’s Director’s Cut adds quirks, among other things. These are character traits that can influence the gameplay. In the Fallout games, to which Wasteland 2 is quite closely related, these are known as traits. In addition, new perks and precision strikes are introduced. Precision strikes are targeted shots at specific body parts, for example to immobilize an enemy. Furthermore, eight thousand new dialogue sentences have been added for the various voiceovers of npc’s.
Wasteland 2 is a turn-based role-playing game set in the American Southwest, in a post-apocalyptic setting. The original was released in 1988 and was the first post-apocalyptic RPG. Wasteland is often seen as the ‘predecessor’ of the Fallout series. Brian Fargo, among others, worked on Wasteland 2; he previously co-founded the first Fallout game at Interplay.
Wasteland 2 is made by InXile Entertainment, a studio set up by several game developers who have worked on games like Wasteland and Fallout 1 and 2 in the past. Wasteland 2 started as a Kickstarter project in 2012 and was released for PC in 2014 . The Director’s Cut followed a year later and was a free upgrade. InXile is also still working on Wasteland 3, which was announced in September 2016.