Deliveries of Grand Theft Auto: V are approaching one hundred million copies. That’s what publisher Take-Two says in the quarterly figures. The game from 2013 still ensures a high turnover due to the sale of in-game money.
A CEO of publisher Take-Two mentions the number of copies delivered in an earnings call, a transcript of which can be read at Seeking Alpha. According to him, the game’s sales in the past quarter were above expectations and players’ spending on in-game purchases was also higher than expected.
According to the CEO, the recently released After Hours update for GTA Online had more players in the first week after release than the Doomsday Heist update that came out last December. The new update that adds nightclubs is the most successful expansion for GTA Online to date. Rockstar Games will continue to add updates to GTA Online, according to publisher Take-Two, to further encourage players to keep putting money into the game.
Take-Two posted quarterly revenue of $388 million. That’s less than last year’s $418.2 million, but there were no new games released in the quarter except for Grand Theft Auto V: Premium Online Edition. The quarterly profit came in at $ 71.7 million, an increase of about 19 percent compared to last year.
Revenue from recurring expenses continues to rise. Of the total revenue, 62 percent came from that category, which includes DLC, virtual money and in-app purchases. Last year it was 41 percent in the comparable quarter. Most recurring releases are made in GTA V, but Take-Two doesn’t say exactly how much that is.