Take-Two has shipped 115 million copies of Grand Theft Auto V

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Game publisher Take-Two reports in announcing its recent quarterly results that it has now shipped a total of more than 115 million copies of Grand Theft Auto V. The console version of Red Dead Redemption 2 is now at 26.5 million deliveries.

In a conference call on its current quarterly earnings, Take-Two says that more than 115 million copies of Grand Theft Auto V have been shipped. That is an increase of five million units compared to May; then the publisher reported that the number of deliveries of GTA V was at 110 million.

Red Dead Redemption 2 has been out for a year now and has shipped just under 27 million copies. This concerns the console version; the PC version of the game is also out now, but figures on this will probably only follow in the next quarterly figures.

Incidentally, the publisher also published good figures about Borderlands 3. This loot shooter has been out since September and seven million copies have now been delivered. Take-Two also reported that The Outer Worlds is doing well. This game has only been available since the end of October and the company could not give any figures yet, but did say that the sales far exceeded expectations. The publisher also says that the Nintendo Switch version of the game will be released this fiscal year. This period ends on March 31.

Take-Two also announced that Kerbal Space Program 2 will be released later than previously announced. Publisher Private Division announced in August that the space simulator should have been released before the end of the first quarter of next year, but that will now be between April 2020 and the end of March 2021. According to Take-Two director Karl Slatoff, more time is needed to make the game experience as good as possible.

Take-Two posted quarterly revenue of $859 million; that is an increase of 74 percent compared to the same period a year earlier. Net bookings, a term that represents net revenue from products and services sold digitally or physically during a period, totaled $950 million, an increase of 63 percent.

This sharp increase in net bookings is mainly due to games such as NBA 2K20, NBA 2K19; Borderlands 3; Grand Theft Auto Online, Grand Theft Auto V, Red Dead Redemption 2, and Red Dead Online. Digital stock accounted for 73 percent of total net bookings and the recurring publishing category, which includes revenue from microtransactions, DLC and other in-game purchases, rose 39 percent. These recurring expenses now account for 45 percent of total net bookings.

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