Download OpenTTD 1.1.2-RC2
A second release candidate of version 1.1.2 of OpenTTD has appeared. In this open source clone of the Microprose game Transport Tycoon Deluxe, the goal is to build a transport empire by road, rail, water and air. OpenTTD can do more than just mimic the original game. For example, up to 64 times larger maps can be used than in the original, the AI is worthy of its name and there is support for multiplayer and ipv6. Downloads are available for Windows, Linux and Mac OS X. No new features have been added in version 1.1.2, but several minor issues have been fixed. In RC2 a handful of bug fixes have been made.
Fix:
- Cost of adding an extra road type to a bridge or tunnel was undercalculated [FS#4680, FS#4681] (r22700, r22699)
- Only insert cleared object tiles into _cleared_object_areas if clearing actually succeeds, else subsequential tests of the same tile will be skipped and considered successful [FS#4694] (r22698)
- When building a house it could be built at the wrong place if multitile houses failed some tests (r22697)
- [Network] Failed network address resolving could trigger temporary freezes [FS#4697] (r22696, r22695)
- [NewGRF] The override managers were not reset in some cases like creating a new scenario [FS#4691] (r22693)
- [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo (r22690)
Version number | 1.1.2-RC2 |
Release status | beta |
Operating systems | Windows 7, Windows 7 x64, Windows 9x, Windows 2000, Linux, Windows XP, macOS, Windows Server 2003, Windows XP x64, Windows Server 2003 x64, Linux AMD64, Windows Vista, Windows Vista x64, Windows Server 2008 |
Website | OpenTTD |
Download | |
File sizes |
3.34MB – 10.80MB |
License type | GPL |