Developer 343 Industries has announced that the campaign co-op mode and the Forge level editor for Halo Infinite have been postponed until after release. The studio wants to focus on the single player mode and regular multiplayer first.
343 Industries announced the postponement of these modes during its August development update, in which the company also stated that it is “100 percent committed” to releasing Halo Infinite by the holidays. The game doesn’t have a concrete release date yet, but the studio says it will be shared “very soon”.
According to head of creative Joseph Staten, the postponement of the Forge mode and a co-op feature for the single player campaign is necessary to ensure the quality of the base game at release. The two features will be introduced in later “seasons” of Halo Infinite. The co-op feature is currently scheduled to appear in season two, with Forge to follow in season three.
343 Industries says it plans to release a new season every three months. With that, co-op for the campaign will probably be available three months after release and the Forge mode will probably be added after six months.
Campaign co-op and Forge are both features that are familiar from many previous Halo games. The co-op feature allows multiple players to work through the single player campaign together. Forge is a level editor that allows users to customize, save and share multiplayer maps.
The complete Halo Infinite game was previously delayed; the game was initially scheduled for late last year, but 343 Industries decided to postpone the title by a year. Recently, 343 Industries released the first closed multiplayer beta for Halo Infinite, which included an Arena mode with bots. Halo Infinite’s multiplayer will be free-to-play upon release, but players will be required to pay for the single-player campaign. The game will be released for Windows, Xbox One, Xbox Series X, and Xbox Series S.