Software update: Blender 2.83.2

A second update has been released for version 2.83 of the open-source and cross-platform 3D program Blender, the organization’s first long-term support release. This application is intended for 3d modeling, animation, rendering, post-production, interactive creation, and playback. More information about Blender’s extensive capabilities can be found on this page. This program includes the short open-source animated films Elephants Dream, Big Buck Bunny, Sintel, Tears of Steel, and Cosmos Laundromat. Detailed information about the improvements made in version 2.83 can be found on this page found, this update should further fix 15 issues.

Changes in version 2.83.2:

  • Random crash when rendering animation [ T77734 ]
  • Overlay: “Outline Selected” overlay doesn’t affect armatures [ T66934 ]
  • Crash when closing window while Outliner shows screens [ ef0ded4df389 ]
  • Crash on undo Draw Face Sets stroke with dyntopo active [ T77328 ]
  • Fix random crash in Cycles smoke volume loading [ 2d89951be54d ]
  • UV Editor: Fix Vertex Overlay color not being color managed [ 000fbef35d24 ]
  • Crash after any alembic import undo in an empty scene [ T77754 ]
  • Crash on proxied rig, custom bone shape, driver targeting rig [ T77712 ]
  • Crash in VR session when opening material preview [ T77830 ]
  • Fix memory leak calculating deform modifiers in edit mode [ 91b455c00f28 ]
  • Incorrect handling of negative-scale bit in DRWResourceHandle [ T77913 ]
  • VSE Sequencer / Preview crash after fullscreen [ T78112 ]
  • Compositor Disabled Node Config -> SegFault [ T67358 ]
  • Undo crash due to IDTemplate operations missing undo push [ T78172 ]
  • A simple scene created in version 2.82 crashes Blender [ T77460 ]
Version number 2.83.2
Release status Final
Operating systems Windows 7, Linux, macOS, Windows 8, Windows 10
Website Blender
License type GPL