Download WinUAE 1.5.1

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Last Tuesday, version 1.5.1 of Winuae was released, the Windows port of the UAE Amiga emulator. This program is able to perfectly emulate a Commodore Amiga. All models are supported, from the very first Amiga 1000 to the Amiga 4000. Please note that the Winuae is delivered without kickstart (boot-rom) or other software. More information can be found in the Amiga Emulator FAQ are being found. From version 1.5.0, at least Windows 2000 is required to run Winuae. Version 1.5.1 adds few new features, but a lot of serious and less annoying problems have been fixed. The changelog looks like this:

Major 1.5.0 bugs fixed:

  • Failed to start with some display card/driver combinations.
  • Regular (non-RDB) OFS formatted hardfiles didn’t mount under KS 1.3.
  • Memory corruption in configuration file handling causing random crashes when loading or saving configuration files.
  • Configuration files in subdirectories didn’t load if configuration cache was enabled.
  • RTG hardware mouse cursor may have been invisible (or had wrong graphics) in some cases after resolution change.
  • Switching between non-interlaced and interlaced modes caused random “scanline” graphics corruption.

Other bug fixes:

  • Built-in HRTMon crashed in JIT modes.
  • Interlace modes fixed in “normal” (non-doubled/scanline) modes.
  • Fixed border blank graphics corruption in interlaced modes.
  • Fixed possible crashes when switching Windows desktop resolution or when using quick user switching.
  • “Kickstart Replacement” fixed.
  • PCMCIA SRAM emulation didn’t work in memory expansion mode.
  • Emulation paused if “stop sound while inactive/minimzed” was enabled.
  • Improved directory file system state file support.
  • AVI recording crash if only audio recording was enabled.
  • Native DLL support fixed.
  • Forced full screen refresh rates didn’t work in some cases.
  • Multiple identical (same serial number) USB game controllers do not confuse input system anymore.
  • Major blitter slowdown in some AGA modes.
  • ADF was not updated if disk write was aborted (Cadaver save disk)
  • Crash when USB mouse/joystick was removed or inserted before emulation was started.

New and improved features:

  • Added support for Direct3D pixel shader filters (very fast compared to software filters, pixel shader 2.0+ compatible display card required), plain Direct3D filter performance improved. Latest (August 2008 or later) DirectX required.
  • In windowed mode all resolution or chipset/RTG mode switches resize the window instead of window closing and opening.
  • Aspect ratio setting added to RTG and filter panels.
  • Window resize enabled in windowed mode (chipset mode).
  • Added Picasso96 option “Always scale in windowed mode” which enables window resizing and disables automatic resize. Keeps aspect ratio automatically.
  • Only reset fullscreen mode when resolution or depth changes.
  • On the fly USB mouse/joystick insert/removal does not modify currently selected input device(s) in Ports panel.
  • Enable ini-mode (registry replacement) if .ini (without .exe) is found. Previously always used winuae.ini.

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Version number 1.5.1
Release status Final
Operating systems Windows 2000, Windows XP, Windows Server 2003, Windows Vista
Website WinUAE
Download
License type GPL
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