Software Update: Multi Theft Auto: San Andreas 1.3.4

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The game Multi Theft Auto is an open source add-on for Rockstars Grand Theft Auto: San Andreas, which makes it possible to play against each other online. The server for bringing the different players together runs on both Windows and Linux. For an overview of screenshots and various videos, we refer to the media gallery from MTA. The developers have released Multi Theft Auto: San Andreas 1.3.4 with the following announcement:

Multi Theft Auto: San Andreas 1.3.4 released!

Welcome to the news! Today we are releasing 1.3.4. In this patch we have introduced a few new features and fixed many bugs. Of those new features includes the ability to play sound effects from the game in 3D or just through a players’ speakers. Here’s an example video.

We have also included a source compiling and encryption option. This allows you to compile and encrypt your lua through MTA’s website. As of 1.3.4 this can be done at http://luac.mtasa.com/ API + Documentation at http://luac.mtasa.com/api/ This feature will be available for all future MTA versions.

Vehicle upgrades now check the model file as well as the list of supported upgrades so that it cannot crash with custom models. All vehicle spoilers are supported by all vehicles that support spoilers now and vehicle upgrades have been tidied up adding some missing/wrong entries.

To download 1.3.4, visit the front page. Many more fixes and additions below in the patch notes. Thanks for reading!

scripts:

  • Added function playSFX
  • Added function playSFX3D
  • Added function getSFXStatus
  • Added function setHeliBladeCollisionsEnabled
  • Added function getHeliBladeCollisionsEnabled
  • Added function getEventHandlers

Game:

  • Added “shared” export type in meta.xml
  • Added Lua source encryption option
  • Added the ability to cancel onClientKey
  • Added escape to onClientKey (can’t be canceled twice in a row)
  • Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus

bugs:

  • Fixed vehicle upgrades
  • Fixed warpPedIntoVehicle causing desync when two players try to enter at the same time via vehicle_enter and warpPedIntoVehicle
  • Fixed map editor crash
  • Fixed debug filename for compiled scripts
  • Fixed applying weapon mods may remove your weapon
  • Fixed crash when streaming in tec-9 with a replaced weapon model
  • Fixed console(F8) input focus start lost sometimes
  • Fixed building removal crashing after loading/unloading a model 16 times
  • Fixed projectile-type weapons brass up ammo count
  • Fixed guiCreateFont fails each second time resource is started
  • Fixed client ammo desync when using giveWeapon sometimes
  • Fixed guiLabelGetTextExtent not working with unicode
  • Fixed onColShapeHit isn’t triggered for towed vehicles server side
  • Fixed GUI scrollpanes and scrollbars don’t trigger onClientMouseEnter/Leave
  • Fixed warpPedIntoVehicle after cancelEvent() of onVehicleStartEnter causes network trouble
  • Fixed onPedWasted not triggered, when ped died because the vehicle he was in, exploded.
  • Fixed server createColPolygon
  • Fixed a crash when destroying an object in onClientColShapeHit / onClientElementColShapeHit
  • Fixed lightweight sync packet being misread on the client sometimes
  • Fixed getLatentEventHandles sometimes returning false instead of an empty table
  • Fixed setAccountData clips the digits after the decimal point
  • Fixed peds/players being removed from vehicles that fall through the ground

Resources:

  • Added sfxbrowser resource
  • Fixed instant reload exploits for the reload resource
  • Fixed ‘Use LODs’ option in the map editor resource
  • Fixed various things in admin, acpanel, freeroam, parachute and race resources

Version number 1.3.4
Release status Final
Operating systems Windows 7, Windows XP, Windows Vista, Windows 8
Website Multi Theft Auto
Download http://multitheftauto.googlecode.com/files/mtasa-1.3.4.exe
File size

20.03MB

License type GPL
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