Seven million people are playing World of Warcraft

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World of Warcraft continues to grow. If the MMORPG still welcomes its six millionth player in March of this year, it will already have one million gamers. Just a year ago, the entire WoW population was one million gamers. The game certainly does not harm Blizzard Entertainment when you consider that every gamer pays $ 14 per month. It’s especially noteworthy that the game has many fans all over the world and doesn’t seem to run into any cultural boundaries. Games like Grand Theft Auto: San Andreas, for example, are immensely popular in their own culture area, but do much less well in the Asian market. World of Warcraft does not suffer from this and has even more Chinese fans than American ones. With its worldwide popularity, the game is in line with games such as Pac-Man and Tetris. Blizzard Entertainment has seen its business expand significantly due to its success, growing its workforce from 400 to 1,800 people. Most of them work in an administrative position.

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